Category:Headgear: Difference between revisions

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''[[:Category:Fashion|Fashion]] - [[:Category:Clothing|Clothing]] - [[:Category:Headgear|Headgear]]''
{{Folder - Clothing (Trap Quest)}}


Usually defines the character [[Class (Trap Quest)|class]], and the player usually loses their current character class when removed.  Also, usually (but not always) disappears when removed.
Usually defines the character [[Class (Trap Quest)|class]], and the player usually loses their current character class when removed.  Also, usually (but not always) disappears when removed.
=Info=
* See [[Clothing (Trap Quest)]]
* Details
* [[Outrage Score]]: 1
* [[Clothing Flags|Flags]]:
** {{Flag|name=Unique}}
** {{Flag|name=Hair Growing}}
** {{Flag|name=Manly}}
** {{Flag|name=Magic Enhanceable}}
** {{Flag|name=Class Transformation Immune}}
** {{Flag|name=Uncurseable}} (by normal means)
** {{Flag|name=Unblessable}} (by normal means)
** {{Flag|name=Immune to Change}}
** {{Flag|name=Blondeness Neutral}}
** {{Flag|name=Brightness Neutral}}
** {{Flag|name=Redness Neutral}}


=Effects=
=Effects=
* As with most types of clothing, only one headgear can be worn at once, except for [[Scrunchie|Scrunchie]]s, of which two can be worn at once.
* As with most types of clothing, only one headgear can be worn at once, except for [[Scrunchie|Scrunchie]]s, of which two can be worn at once.
* Headgear cause hair color to change over time. [[Hair Color|Color positive]] headgear increase the level of certain colors, while color negative headgear do the opposite.
* Most headgear come with a unique quest, which determines when a headgear is blessed or cursed.
** By default, completing a headgear quest for the first time onward will summon a [[Ring|Pink Diamond Ring]]
*** If the ring can't be summoned directly onto the player's fingers, then it will appear on the ground instead.
** By default, completing a headgear quest more than once will either darken the player's hair or give them a [[Humiliation|Dignity]] boost, depending on the color qualities of the headgear.
*** Headgear that are positive for a specific hair color will not darken that color.
*** If the player's hair length is frozen, at its minimum length, or the headgear counts as [[Hair Growing]], then hair length will not be shortened.
** By default, completing a headgear quest for the third time onward will summon a piece of [[Jewelry|Emerald Jewelry]] and either heal [[Orifice Soreness (Trap Quest|Orifice Soreness)]] or Shorten [[Hair Length]].
*** If the jewelry can't be summoned directly onto the player's body, then it will appear on the ground instead.
* When removing or dropping most headgear, the item will be destroyed and will not be able to reappear until several other headgear have been destroyed
* When worn or summoned, headgear will summon any relevant class items onto the player's body, often replacing or transforming items that already exist in the relevant [[Clothing Coverage|clothing slots]].
* When worn or summoned, headgear will influence the player's [[Hair Length]] and [[Hair Color]].
** [[Hair Growing]] headgear will increase hair length by 1.
** Color positive headgear will increase the relevant hair color score by 1.
** Color negative headgear will decrease the relevant hair color score by 1.


[[Category:Clothing]]
{{Last Updated|version=Trap Quest Release 15 Version 4.2}}

Latest revision as of 15:23, 23 July 2025

Trap Quest.Item (Trap Quest).Fashion.Clothing (Trap Quest) - Headgear

Usually defines the character class, and the player usually loses their current character class when removed. Also, usually (but not always) disappears when removed.

Info

Effects

  • As with most types of clothing, only one headgear can be worn at once, except for Scrunchies, of which two can be worn at once.
  • Headgear cause hair color to change over time. Color positive headgear increase the level of certain colors, while color negative headgear do the opposite.
  • Most headgear come with a unique quest, which determines when a headgear is blessed or cursed.
    • By default, completing a headgear quest for the first time onward will summon a Pink Diamond Ring
      • If the ring can't be summoned directly onto the player's fingers, then it will appear on the ground instead.
    • By default, completing a headgear quest more than once will either darken the player's hair or give them a Dignity boost, depending on the color qualities of the headgear.
      • Headgear that are positive for a specific hair color will not darken that color.
      • If the player's hair length is frozen, at its minimum length, or the headgear counts as Hair Growing, then hair length will not be shortened.
    • By default, completing a headgear quest for the third time onward will summon a piece of Emerald Jewelry and either heal Orifice Soreness) or Shorten Hair Length.
      • If the jewelry can't be summoned directly onto the player's body, then it will appear on the ground instead.
  • When removing or dropping most headgear, the item will be destroyed and will not be able to reappear until several other headgear have been destroyed
  • When worn or summoned, headgear will summon any relevant class items onto the player's body, often replacing or transforming items that already exist in the relevant clothing slots.
  • When worn or summoned, headgear will influence the player's Hair Length and Hair Color.
    • Hair Growing headgear will increase hair length by 1.
    • Color positive headgear will increase the relevant hair color score by 1.
    • Color negative headgear will decrease the relevant hair color score by 1.


Last updated: 2025-07-23 (Trap Quest Release 15 Version 4.2)