Category:Accessory: Difference between revisions

From Shame Games Wiki
Jump to navigation Jump to search
MG (talk | contribs)
Migrated Category. Current Version: Trap Quest Release 15 Version 4.2
 
MG (talk | contribs)
m Removed block meant for different page
Line 12: Line 12:
* Necklaces are heavier than bracelets and metal accessories, which are in turn heavier than the other accessories.
* Necklaces are heavier than bracelets and metal accessories, which are in turn heavier than the other accessories.
* Players with a moderate [[New:Statistics|Intelligence]] will get hints as to accessory values and those with high intelligence will get exact values.
* Players with a moderate [[New:Statistics|Intelligence]] will get hints as to accessory values and those with high intelligence will get exact values.
* Most non-unique accessories can be stolen from the player by NPCs.
* Most non-unique accessories can be stolen from the player by NPCs
 
=Colors=
 
Jewelry may come in the following colors:
 
* emerald
* pink diamond
* pure diamond
* ruby
* sapphire
* solid gold


[[Category:Clothing]]
[[Category:Clothing]]

Revision as of 18:22, 14 July 2025

Fashion - Clothing - Accessory

Notes

  • Accessories which are jewelry act as in-game currency.
  • Wearing accessories does not count towards inventory load, but may have other effects.
  • The largest, most expensive piece of jewelry is removed on fainting.
  • Accessories are not blessable.
  • Sapphire accessories are one of the ingredients of a Potion of Blessing
  • Accessories are usually metal.
  • Accessories have a default soak limit of 3.
  • Necklaces are heavier than bracelets and metal accessories, which are in turn heavier than the other accessories.
  • Players with a moderate Intelligence will get hints as to accessory values and those with high intelligence will get exact values.
  • Most non-unique accessories can be stolen from the player by NPCs

Subcategories

This category has only the following subcategory.