Category:Equipment: Difference between revisions

From Shame Games Wiki
Jump to navigation Jump to search
MG (talk | contribs)
Migrated Category. Current Version: Trap Quest Release 15 Version 4.2
 
MG (talk | contribs)
m Effects: formatting fix
Line 4: Line 4:


=Effects=
=Effects=
** An equippable can have its own damage calculation which modifies the normal attack computation.
*An equippable can have its own damage calculation which modifies the normal attack computation.
** An equippable generally effects changes in slap attacks.
* An equippable generally effects changes in slap attacks.
** An equippable cannot be worn at the same time as another equippable of the same type.
* An equippable cannot be worn at the same time as another equippable of the same type.
* Unlike most clothing, equippables can be worn when a hostile is present in the room with the player.
* Unlike most clothing, equippables can be worn when a hostile is present in the room with the player.
* Equippables are not subject to transformation.
* Equippables are not subject to transformation.

Revision as of 17:36, 14 July 2025

Fashion - Clothing - Equipment

Weapons, equippables, or equipment are a class of items that are held or worn in (not on) the player's hands. Many are associated with Classes

Effects

  • An equippable can have its own damage calculation which modifies the normal attack computation.
  • An equippable generally effects changes in slap attacks.
  • An equippable cannot be worn at the same time as another equippable of the same type.
  • Unlike most clothing, equippables can be worn when a hostile is present in the room with the player.
  • Equippables are not subject to transformation.
  • Equippables cannot be stolen.

This category currently contains no pages or media.