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There are five broad action types that NPC's can take in combat, Sex, Priority Moves, Taunting, Punishments, and Regular Attacks, and they prioritize each action type in order. If an npc is fucking the player, then they always choose to do that. If they have a super secret special move, then they always do that instead of a normal attack. There are also some unique things that the player can do to npc's after defeating them.
__TOC__
=NPC Sex=
If the player is having submissive sex with an npc, the npc will always use their action to keep or finish fucking them. The npc will generally stop fucking the player once they are satisfied, but might stop early if they are [[Minotaur|somehow]] [[Demon Lord|getting removed]] [[Boogeymonster|from the picture]], or the player uses their safe word. Their behavior can vary depending on whether they are hostile, however. See [[Submissive Sex]].
=NPC Priority Move=
If the npc isn't having sex with the player, then the npc will use any "high priority" moves it has access to. Not every npc has one of these moves, and these moves will generally involve the npc doing something to ''themselves'', rather than the player. For example, the [[Royal Guard]] raising his shield is a priority move.
=NPC Taunting=
If the npc isn't having sex with the player, and they don't have any high priority moves to make, they'll have some special reaction to the player being in a compromising position, if they have one.
Types of situations that npc's like to taunt the player over (in order of priority):
* Flight
* [[Submissive Sex|Sex]]
** if the player is kneeling, npc's will also react the same way if the player is [[Masturbation|masturbating]]
* [[Dildo Pole]]
* [[Caged]]
* Stuck in a [[Trap]] (besides a cage or a dildo pole)
* Player is busy
** The "taunt" in this case is usually just that the npc will wait for the player to finish what they're doing, but some npc's (like the [[Demoness]]) have a special reaction.
=NPC Punishments=
If the npc isn't able to taunt, continue sex, or use a priority move, then they will try to do something to a player they've defeated. For the most part, this means initiating [[Submissive Sex]].
Types of punishments (in order of priority):
* [[Dick Detachment]]
** Chance of happening if the npc is a [[Dick Detacher]].
* [[Latex Punishment]]
** Only if the player is at level 5 [[Latex Transformation]] or higher.
* Use [[Pullstring Collar]]
* Recover [[Stealing (TF Quest)|Stolen items]]
* [[Bondage Application]]
* [[Unique Punishment]]
* [[Sex Attempt]]
====Bondage Application====
[[Bondage Applier]] npcs will sometimes punish the player by making them wear a [[Bondage Applicable]] item (like [[Wristcuffs]], but only if [[Bondage Protection]] is disabled, and the player is [[Unlucky]].
====Unique Punishment====
A unique punishment is some unique punishment behavior that an npc will want to do instead of trying to have sex. For example, a [[Gladiator]] might try to stick the player's head in smoke.
==Sex Attempt==
The npc attempts to begin [[Submissive Sex]], which has two parts, [[Orifice Selection]] and [[Insertion]].
===Orifice Selection===
Besides "unique punishments", npc's have seven different types of sexual interaction they can go for. If the player requested a specific type of sex, then the relevant body part must be an [[Combat_(TF_Quest)#Reasonable Target|reasonable target]] for that npc, and the player needs to be [[Charisma|charismatic]] enough that the npc will want to listen to them. Npc's maing their own choice of orifice will pick an [[Combat_(TF_Quest)#Actual Target|actual target]] body part for that npc, which is essentially the same, its just affected by [[Desirability]].
====Potential Target====
An npc can only pick each interaction type if they are *willing* to have that interaction type, and the interaction type makes logical sense. (e.g. npc's can't pick vaginal sex if the player doesn't have a vagina).
Interaction Types:
* Oral sex
** Requires the npc be [[Willing to do Oral]]
* Anal sex
** Requires the npc be [[Willing to do Anal]]
* Vaginal Sex
** Requires the npc be [[Willing to do Vaginal]]
* Licking Sex
** Requires that the npc be [[Willing to do Licking]]
** [[Grossness Fetish]] must be enabled.
* Titfucks
** Requires the npc be [[Willing to do Titfucks]]
* Riding/Handjobs
** Requires the npc be [[Willing to do Dicks]]
====Reasonable Target====
A body part is a "reasonable" target for an npc if it's a potential target, and it's ''possible'' for them to access it. A [[Royal Guard]], for example, can easily remove a ballgag that's blocking oral sex, so the player's mouth is a reaonsable target for him, even if he can't access the player's mouth ''yet''. A [[Sex Doll]], on the other hand, couldn't remove a ballgag like that, so the player's mouth wouldn't be a reasonable target for it.
Global Rules:
* If a body part is occupied by another npc, or a trap, that generally means it can't be accessed by a new npc.
** A [[Mannequin]] targeting the player's mouth is an exception, since she's only doing your makeup.
* If the body part is protected by a [[Concealment Salve]], [[Illusory Kimono]], or [[Pentagram Tattoo]], it isn't accessible unless the npc is [[Concealment Immune|immune to magical concealment]].
* The relevant body part is not occupied.
* If the body part is occupied by a toy, like a [[Insertable|dildo]] or a [[Ballgag]], it blocks the npc if:
** The toy is cursed or [[Locked Clothing|locked]], and the npc is not [[Able to Remove Cursed Plugs|able to remove cursed toys]].
** The npc can't [[Able to Remove Plugs|remove toys at all]].
Rules unique to each interaction type:
* Oral Sex & Licking Sex
** If the player's motuh is occupied by [[Ballgag|something]], it must be able to be torn off.
* Titfucks
** If the player's chest is covered by any clothing that [[Clothing Coverage|protects the player's breasts]], that clothing must be eitehr [[Clothing Displacement|displacable]] or able to be torn off.
* Anal Sex
** If the player's ass is [[Clothing Coverage|covered]] by clothing, it must be at least one of the following:
*** [[Rippable]]
*** Able to be torn off (i.e. not [[Indestructible]])
*** [[Zippable|unzippable]] (only for intelligent monsters)
* Vaginal Sex
** If the player's vagina is [[Clothing Coverage|covered]] by clothing, it must be at least one of the following:
*** [[Rippable]]
*** Able to be torn off (i.e. not [[Indestructible]])
*** Not a [[Vaginal Seal]]
*** Not a [[Chasity Belt|Chasity Belt]]
*** [[Zippable|unzippable]] (only for intelligent monsters)
====Actual Target====
A body part is an actual target if it's a reasonable target for the npc, and they aren't distracted by a different body part. For [[Slut Immune]] npc's, there's no difference between this an a reasonable target, but for other npc's, it depends on exactly how desirable their desired sex type actually is. See [[Desirability]].
===Insertion===
Insertion potentially ends with the npc penetrating the relevant body part, but only once all [[Clothing|obstacles]] have been removed. The more obstacles the player has protecting their body, the more turns the npc will need to spend getting them out of the way. See [[Submissive Sex#Insertion|Submissive Sex]] for the specific behavior npc's take when attempting insertion with different body parts.
====Clothing Attacks====
The first way npc's removing obstacles is by attacking them. If they're after the upper body, they'll attack the top sections of clothing. If they're after the lower body, they'll go for the bottom.
NPC attacks have the following effects (in order)
* (Bottom half only) Unzip [[Zippable|zipper]].
** intelligent npc's only.
* Unlock [[Locked Clothing]].
** This is a temporary unlock.
** intelligent npc's are [[Tentacle Monster|usually]] the only ones capable of unlocking things.
* Pull on the clothing. Outcome depends on the npc's level vs the [[Crotch Coverage|armor]] (bottom half) or [[Clothing Modesty|bust coverage]] (top half):
** Clothing is displaced (unlikely to happen if [[Fasion Victim]] is enabled)
*** Not all clothing is [[Clothing Displacement|displacable]].
** Clothing is [[Clothing Damage|ripped]] (unlikely to happen if [[Fasion Victim]] is enabled)
*** Not all clothing is [[Rippable Clothing]].
** Clothing is [[Combat (TF Quest)#Tearing Clothing Off|torn off]].
** Clothing is destroyed.
* Clothing is [[Clothing Damage|weakened]].
====Tearing Clothing Off====
Npc's can also remove clothing by outright tearing it off, though [[Unremovable]], [[Locked]] or [[Indestructible]] items can't be removed this way. Npc's also can't tear things off if they aren't capable of [[Clothes Destroyer|destroying clothing]]. If the npc successfully tears off the item without destroying it, and they're intelligent, they'll hold onto it. Otherwise, they drop it on the floor.
=NPC Attacks=
=NPC Attacks=
For most npc's, there are four things they can do during combat with the player: generic attacks, special attacks, tripping, and grappling. Generic attacks increase the player's [[Body Soreness]], Tripping has a chance to knock the player over, grappling temporarily disables the player's ability to use some commands (including the [[Commands#Simple Commands|slap]] command), and special attacks vary depending on the npc.
Most npc's share the same basic types of attacks; Strikes, Tripping, and Grappling. Strikes usually increase [[Body Soreness]], tripping knocks the player prone and is more effective if the player favors [[Kicking]], and grappling restricts player movement and is more effective if the player favors [[Slapping]]. Most npc's also have one or two special attack that's unique to them, which they mix in with the others.


==Attack Targets==
==Attack Targets==
Generic attacks and sometimes special attacks will target a specific part of the player's body. Possible targets include the player's face, hips, arms, belly, thighs, and breasts. Attacks aimed at the player's breasts will do extra damage. Attacks aimed at the player's face will do extra damage, and if the player has a [[Liquids#Mouthfuls|mouthful]], will force the player to spit it out. Similarly, attacks aimed at the player's belly will cause [[Liquids#Expulsion|expulsion]] if [[Fetishes#Inflation|inflation]] is enabled.
Generic attacks and sometimes special attacks will target a specific part of the player's body. Possible targets include the player's face, hips, arms, belly, thighs, and breasts. Attacks aimed at the player's breasts and face will do extra damage. Attacks aimed at the player's face will do extra damage, and if the player has a [[Liquids#Mouthfuls|mouthful]], will force the player to spit it out. Similarly, attacks aimed at the player's belly will cause [[Liquids#Expulsion|expulsion]] if [[Fetishes#Inflation|inflation]] is enabled.


==Generic Attacks==
==Generic Attacks==
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If the player has access to their genitals, they can try dominating NPC's they have defeated. All npc's have a chance to refuse and then punish the player for even trying, but if the player can somehow overcome ([[Skils#Submissiveness_Suppression|or perhaps suppress]]) their bottom energy, they will get a short scene that usually ends in a [[Humiliation|dignity boost]], an [[orgasm]], and a [[Delicateness]] decrease. See [[Dominant Sex]].
If the player has access to their genitals, they can try dominating NPC's they have defeated. All npc's have a chance to refuse and then punish the player for even trying, but if the player can somehow overcome ([[Skils#Submissiveness_Suppression|or perhaps suppress]]) their bottom energy, they will get a short scene that usually ends in a [[Humiliation|dignity boost]], an [[orgasm]], and a [[Delicateness]] decrease. See [[Dominant Sex]].


=Submissive Sex=
{{Last Updated|version=Trap Quest Release 16 Version 1}}[[Category:Trap Quest Game Mechanics]]
When the player is on their knees, hostile npc's can intitiate sexual encounters with the player. These encounters last multiple turns, and as long as the npc is hostile, cannot end without the npc being satisfied, the player using their safe word, or [[Minotaur|somehow]] [[Demon Lord|getting removed]] [[Boogeymonster|from the picture]]. The player can initiate multi-turn encounters with npc's on their own if they use the [[Commands#Complex|spread]] command, which will give them the option of ending things early, but there's always a chance that the player's partner becomes hostile in the middle.
 
==Options during submissive sex==
During submissive sex, the player always has the option to ''submit'' or ''resist''. As a rule, npc's like when the player submits and don't like it when the player resists.
 
====Submission====
Submission is the default response during submissive sex. Even if the player does something that isn't explicitly submitting, such as displacing underwear or [[Conversation|talking]] to their partner, they will be treated as if they are submitting.
 
Submission is humiliating for the player, but lets the player handle things a lot more smoothly (especially during penetration.)
 
====Resistance====
Resistance has a slightly different meaning depending on the friendliness level of the player's partner. Friendly npc's will stop having sex with the player as soon as they start to resist, but if the npc is on the verge of becoming unfriendly, resisting might turn the player's friendly partner into an unfriendly one. Unfriendly npcs won't stop fucking the player even if they resist, and if the player resists too much, they might punish the player by spanking them, tearing their clothes, and other negative outcomes. Resistance decreases the player's [[Orifice Soreness#tolerance|tolerance for soreness]] during penetrative sex, and during oral sex, drastically increases the chance of [[Gagging]], both of which have a high chance of leaving the player at risk of [[Fainting]] or not being able to do anything for a turn in the middle of an encounter. Resisting also reduces the chances that the player will notice when a monster is about to orgasm.
 
Despite all these drawbacks, resisting allows the player to minimize humiliation gained during sexual encounters, and if the player is having [[Combat#Condoms|unprotected sex]], there may be a chance that the player can avoid a creampie or a facial if they resist at the right moment. [[:Category:Unintelligent|Unintelligent]] NPC's also tend to care about resistance a lot less than their [[:Category:Intelligent|intelligent]] counterparts. Resisting is also an important part of handling sexual encounters as the [[Bride]] class.
 
====Begging====
Begging is only available as an option if the player can speak and they are having an encounter with a hostile npc. It also won't work if the npc is too stupid (like a [[Sex Doll]]) or if the npc is too mean (like a [[Demoness]].) When it works, the player's partner(s) have a chance of being gentler with the player depending on a random number between 1 and the player's charisma. ('''As of version 13.10.1, there is a bug where having a charisma score higher than 1 increases the chance of begging not working.''') Regardless of the player's success, begging will almost always enable the player to tell when a monster is about to cum.
 
Begging is even more humiliating than normal submission, and since it requires the player be able to speak, it can't be used to avoid a facial. However, if the npc is the type to actually listen to the player's begging, it's a decently reliable way for the player to avoid being creampied during penetrative sex. Certain monsters only pull out if the player begs, and certain monsters only pull out if the player resists, so it's important to pay attention.
 
==Requested Sex==
Using the [[Commands#Complex|spread]] command, the player can invite an [[:Category:Intelligent|intelligent]] npc to have sex with them. This still counts as submissive sex, will still be [[Humiliation|humiliating]] for the player, and any orgasms the player has during the encounter will still count as [[Arousal#Shameful Orgasms|shameful]], but the player will have control over the specific type of sex that happens.
 
Resisting during requested sex will sometimes allow the player to end the encounter early (which might be necessary if another, less friendly, npc shows up in the middle,) but if the npc doesn't like the player that much, there's a chance that the npc will decide to ignore the player's wishes and keep going anyway. Additionally, npc's won't always agree to have sex with the player even if they like the player a lot.
 
==Submissive Sex Types==
Some npc's have unique types of interactions they can have with the player, especially [[:Category:Female NPC|npc's without penises]], but there are patterns that a lot of npcs follow.
 
===Climax Warnings===
The turn before an npc finishes having sex with the player, there is a chance that the player will notice that they are moving faster, their penis is "throbbing", etc. This chance scales based on intelligence, and is mainly relevant during blowjobs and penetration where the player might want to resist/beg at the last second.
 
===Penetrative Sex===
While not all npc's are up for penetration, and some prefer [[:Category:Willing to do Vaginal|one]] to the [[:Category:Willing to do Anal|other]], vaginal and anal sex are treated mostly the same way by the game. Both the player's asshole and vagina have a stat called [[Orifice Soreness]] that increases every turn the player spends getting fucked. The player can try [[Combat#Begging|convincing the npc to be gentle]], but even then this type of sex is the most likely to cause the player to have a [[Arousal#Shameful Orgasm|shameful orgasm]]. [[:Category:Virginity Taker|Depending on the npc]], the player can also lose their [[Virginity]] from this type of sex.
 
====Creampies====
If the npc has a penis, penetrative sex will usually end in the player getting creampied. During vaginal sex, this means there's a risk of [[Pregnancy]] depending on [[Fetishes#Pregnancy|fetish choice]], or an increase in [[Orifice Soreness]] if the npc's cum is [[:Category:Infernal NPC|somehow harmful]]. For anal sex, this means a risk of fainting. See [[Womb|Main Article: Womb]] and [[Belly|Main Article: Belly]].
 
The player can sometimes avoid a creampie if they [[Combat#Resisting|resist]] or [[Combat#Begging|beg]] right before their partner ejaculates, but each npc is different. Additionally, npc's usually won't pull out if they are in the middle of fucking the [[Desirability|most desirable]] part of the player's body.
 
====Condoms====
If the npc is wearing a [[Condoms|condom]], the player will be protected from a creampie as long as they aren't [[Luck|unlucky]] enough that the condom will break or the npc will take it off last second. For certain npcs, condom breakage is more likely to break during [[Combat#Resisting|rough sex]].
 
===Submissive Blowjobs===
If they're [[:Category:Willing to do oral|up for it]], male npc's can have the player give them a blowjob. There is no soreness stat for the player's mouth, so [[Combat#Resisting|resisting]] is much less likely to make the player cum or faint compared to penetrative sex. However, fainting is still a risk because resisting increases the chance that the player will [[Gagging|gag]], and it makes the npc take longer to finish.
 
====Oral Creampies====
Blowjobs can end in the npc ejaculating into the player's mouth or straight down their thrat. If [[Fetishes#Bukkake|bukkake]] is enabled, the npc can also cum on the player's face. "Throat" creampies put the monster's semen directly into the player's stomach without giving them an option to spit it out, while "mouth" creampies allow the player to hold the cum [[Mouthfuls|in their mouth]], spit it out, or swallow it. Spitting will usually anger or at least annoy the npc in exchange for allowing the player to avoid increases to their [[Semen Addiction]], while Swallowing will sometimes result in the player being rewarded for their obedience, while spitting will usually anger the npc. If the player spits into a container, or they hold the cum in their mouth instead of swallowing, the npc may or may not punish the player depending on their [[Charisma]] and how much the npc [[Favor|likes]] the player.
 
====Climax Dodging====
If the player resists on the last turn of a blowjob, they will [[Demoness|almost]] [[Tentacle Monster|always]] avoid the npc cumming straight down their throat (unless the player is currently [[Gagging|deepthroating]] them, which makes it unavoidable.) Sometimes npcs will decide to finish in the player's mouth by themselves, but it depends how much they like the player. If [[Fetishes#Bukkake|bukkake]] is enabled, resisting gives the player a chance to dodge a facial at the last second.
 
Default formula that npc's use to determine whether to finish in the player's mouth instead of finishing down their throat:
<span style="display:block">
<div><code style="background-color:#edcf8a;">unfriendly_limit = the number of favor points where monster becomes unfriendly, usually 10. For some slut school npcs its 12.</code></div></span>
<code>mouthful_chance</code> = 5 + <code style="background-color:#edcf8a;">unfriendly_limit</code>
 
Based on this number, a random number between 0 and <code>mouthful_chance</code> is rolled, and if that number is lower than the npc's [[Favor|friendliness score]], the npc will finish in the player's mouth.
 
===Titfucks===
If the npc is [[:Category:Willing to do Titfucks|willing]], has a penis, and the player's breasts are at least [[Bust Size|DD cup]], the npc can have the player give them a titfuck. During this type of sex, [[Combat#Resisting|resisting]] has fewer drawbacks compared to blowjobs or penetration (aside from making it last longer), but it also has fewer upsides, since titfucks almost always end in the same way -- with a facial. If [[Fetishes#Bukkake|bukkake]] isn't enabled, it won't even leave a mess.
 
Repeatedly performing titfucks to completion will increase the sensitivity of the player's chest over time, so while the risk of orgasm from boob stimulation is low at first, the player can eventually find themselves cumming just from moving their breasts.
 
===Penis-Based Sex===
If the player has a penis, [[:Category:Willing to do Dicks|certain npcs]] can initiate some penis-based play. Usually, this "play" involves the npc mounting and riding the player, which will take the player's [[Virginity]], but there [[Gargoyle|are]] [[Dominatrix|exceptions]].
 
If the player doesn't have an [[Arousal#Erections|erection]], and is unable to get one on command (or at all,) they will be punished. This type of sex also won't end the [[Virginity#Virgin Curse|virgin curse]] if the player has it, as only [[Combat#Dominant Sex|dominant sex]] can do that.
 
===Licking/Tongue Worship===
If [[Grossness Fetish]] is enabled, and the npc is [[:Category:Willing To Do Licking|willing]], they can have the player lick their feet or lick their balls. This is different from submissive blowjobs or cunnilingus, as the npc usually isn't able to cum during these types of scenes, and the player will be [[Grossness Fetish|grossed out]] slightly each turn. It is a form of oral sex, and is therefore not possible if the player is gagged.
 
====Anilingus====
If [[Ass to Mouth Fetish]] is enabled, and [[:Category:Willing to Do Anilingus|some npc's]] may elect to have the player eat their ass instead. They may even prioritise this depending on the level of [[Grossness Fetish]] enabled.
 
[[Category:Trap Quest Game Mechanics]]

Latest revision as of 20:24, 17 May 2026

There are five broad action types that NPC's can take in combat, Sex, Priority Moves, Taunting, Punishments, and Regular Attacks, and they prioritize each action type in order. If an npc is fucking the player, then they always choose to do that. If they have a super secret special move, then they always do that instead of a normal attack. There are also some unique things that the player can do to npc's after defeating them.

NPC Sex

If the player is having submissive sex with an npc, the npc will always use their action to keep or finish fucking them. The npc will generally stop fucking the player once they are satisfied, but might stop early if they are somehow getting removed from the picture, or the player uses their safe word. Their behavior can vary depending on whether they are hostile, however. See Submissive Sex.

NPC Priority Move

If the npc isn't having sex with the player, then the npc will use any "high priority" moves it has access to. Not every npc has one of these moves, and these moves will generally involve the npc doing something to themselves, rather than the player. For example, the Royal Guard raising his shield is a priority move.

NPC Taunting

If the npc isn't having sex with the player, and they don't have any high priority moves to make, they'll have some special reaction to the player being in a compromising position, if they have one.

Types of situations that npc's like to taunt the player over (in order of priority):

  • Flight
  • Sex
    • if the player is kneeling, npc's will also react the same way if the player is masturbating
  • Dildo Pole
  • Caged
  • Stuck in a Trap (besides a cage or a dildo pole)
  • Player is busy
    • The "taunt" in this case is usually just that the npc will wait for the player to finish what they're doing, but some npc's (like the Demoness) have a special reaction.

NPC Punishments

If the npc isn't able to taunt, continue sex, or use a priority move, then they will try to do something to a player they've defeated. For the most part, this means initiating Submissive Sex.

Types of punishments (in order of priority):

Bondage Application

Bondage Applier npcs will sometimes punish the player by making them wear a Bondage Applicable item (like Wristcuffs, but only if Bondage Protection is disabled, and the player is Unlucky.

Unique Punishment

A unique punishment is some unique punishment behavior that an npc will want to do instead of trying to have sex. For example, a Gladiator might try to stick the player's head in smoke.

Sex Attempt

The npc attempts to begin Submissive Sex, which has two parts, Orifice Selection and Insertion.

Orifice Selection

Besides "unique punishments", npc's have seven different types of sexual interaction they can go for. If the player requested a specific type of sex, then the relevant body part must be an reasonable target for that npc, and the player needs to be charismatic enough that the npc will want to listen to them. Npc's maing their own choice of orifice will pick an actual target body part for that npc, which is essentially the same, its just affected by Desirability.

Potential Target

An npc can only pick each interaction type if they are *willing* to have that interaction type, and the interaction type makes logical sense. (e.g. npc's can't pick vaginal sex if the player doesn't have a vagina).

Interaction Types:

Reasonable Target

A body part is a "reasonable" target for an npc if it's a potential target, and it's possible for them to access it. A Royal Guard, for example, can easily remove a ballgag that's blocking oral sex, so the player's mouth is a reaonsable target for him, even if he can't access the player's mouth yet. A Sex Doll, on the other hand, couldn't remove a ballgag like that, so the player's mouth wouldn't be a reasonable target for it.

Global Rules:

Rules unique to each interaction type:

Actual Target

A body part is an actual target if it's a reasonable target for the npc, and they aren't distracted by a different body part. For Slut Immune npc's, there's no difference between this an a reasonable target, but for other npc's, it depends on exactly how desirable their desired sex type actually is. See Desirability.

Insertion

Insertion potentially ends with the npc penetrating the relevant body part, but only once all obstacles have been removed. The more obstacles the player has protecting their body, the more turns the npc will need to spend getting them out of the way. See Submissive Sex for the specific behavior npc's take when attempting insertion with different body parts.

Clothing Attacks

The first way npc's removing obstacles is by attacking them. If they're after the upper body, they'll attack the top sections of clothing. If they're after the lower body, they'll go for the bottom.

NPC attacks have the following effects (in order)

Tearing Clothing Off

Npc's can also remove clothing by outright tearing it off, though Unremovable, Locked or Indestructible items can't be removed this way. Npc's also can't tear things off if they aren't capable of destroying clothing. If the npc successfully tears off the item without destroying it, and they're intelligent, they'll hold onto it. Otherwise, they drop it on the floor.

NPC Attacks

Most npc's share the same basic types of attacks; Strikes, Tripping, and Grappling. Strikes usually increase Body Soreness, tripping knocks the player prone and is more effective if the player favors Kicking, and grappling restricts player movement and is more effective if the player favors Slapping. Most npc's also have one or two special attack that's unique to them, which they mix in with the others.

Attack Targets

Generic attacks and sometimes special attacks will target a specific part of the player's body. Possible targets include the player's face, hips, arms, belly, thighs, and breasts. Attacks aimed at the player's breasts and face will do extra damage. Attacks aimed at the player's face will do extra damage, and if the player has a mouthful, will force the player to spit it out. Similarly, attacks aimed at the player's belly will cause expulsion if inflation is enabled.

Generic Attacks

Most npc's have an attack where they attempt to hit a part of the player's body. The npc will roll a number based on its Level against the player's Dexterity, and if the number is higher than the player's dexterity, the player will be hit by the attack. A typical attack causes 1 body soreness and 2 body soreness if it hits a particularly vulnerable area (like the face.)

Accuracy Rolls

Accuracy rolls are mainly used in generic attacks, but also come into play in several special attacks. Rolls are generated according to the following:

level = monster level
accuracy_offset = sum of two random numbers between 1 and 6
blind_accuracy_offset = sum of two random numbers between 0 and 6
combat_speed_modifier = random number between 1 and the internal modifier for combat speed
level_threshold = monster level + 6

sight_accuracy = level + accuracy_offset
blind_accuracy = (level + blind_accuracy_offset) / 2

If the npc is blinded, then the blind_accuracy roll is used as the roll. If the npc is not blinded, then we only use our sight_accuracy as our roll if it's lower than the level_threshold. If sight_accuracy does end up being higher, than the "roll" will be a value that always hits. The combat_speed_modifier adds a progressively higher chance to miss depending on Combat Speed.

Tripping

If an npc has the ability to trip the player, the chance that they try will go up every turn they go without making an attempt (happens roughly every third attack.) Depending on the player's Intelligence, they may be able to notice when an npc is about to try and trip them. NPC's don't become more likely to trip the player if they have been slapped more than 3 times in a row. See Tripping.

Grappling

If the player has slapped an npc more than three times in a row, certain npcs will become more likely to try grabbing the player by the wrist. The player has a Dexterity-based chance to avoid being grappled, and it becomes harder or easier to avoid depending on how many times the npc has been slapped in a row (i.e. if you stop punching them to kick them every once in awhile, you won't get grabbed as much.)

Once grappled, the grapple will either expire after a few turns or the player can resist to break free from the grapple early. The npc will make a strength roll to hold onto the player when they resist, and if their roll exceeds the player's Strength, the player will fail to break free.

Strength Rolls

Strength rolls are mainly used when escaping from grappling, but also come into play in some special attacks. Rolls are generated according to the following:

level = monster level
power_offset = sum of two random numbers between 1 and 6

strength_roll = level + power_offset

Special Attacks

Almost every npc has a couple special attacks they can use instead of generic ones. Some of them work similarly to generic attacks but do more damage, and some of them have additional effects like the Deep One's lightning bolt. NPC's will try to hit the player with these attacks using a variety of accuracy, strength, and intelligence rolls.

Intelligence Rolls

Intelligence rolls are mainly used with npc special attacks, especially in the Mansion region. Rolls are generated according to the following:

level = monster level
mental_offset = sum of two random numbers between 1 and 6

intelligence_roll = level + mental_offset

Defeating NPC's

When the player defeats an npc, and there are no other dangerous npc's nearby, they will be presented with a few options for dealing with the monster. These responses are "taxing", "pitying", "banishing", and "dominating". Some npc's automatically handle the circumstances of their defeat.

Automatically Handled

  • Unintelligent NPC's
  • Robots
  • Slut School NPC's
  • Supporter NPC's
  • Cultist NPC (Mindless cultists only)
  • Xavier
    • If the player has 3 or more magic power, knows divination, and has forced him to wear a condom through the seduction minigame, the player will get a chance to dominate him as well.
  • Demoness
    • If the player has 2 or more magic power and knows divination, they will have a chance to "pity" or dominate her as well.
  • Herald
  • Djinn
    • If the player has the Magic Lamp or it is nearby, they will have a chance to tax, "pity", or dominate him as well.
    • The Djinn's banishment ends with him escaping to somewhere else on the current floor, not with him being removed from the game.

Banishing

Players can permanently remove defeated npc's from the game. For most npc's, this is permanent.

Impermanent Banishings

Pitying

Players can decide to let defeated npc's go without doing anything extra, which usually resets the npc's favour score back to "friendly" territory, then increases it by 1.

Non-Pitiable NPC's

Taxing

Players can demand items from npc's they've defeated, which has a side-effect of increasing the npc's level by and decreasing their favour score by 1.

Non-Taxable NPC's

Dominant Sex

If the player has access to their genitals, they can try dominating NPC's they have defeated. All npc's have a chance to refuse and then punish the player for even trying, but if the player can somehow overcome (or perhaps suppress) their bottom energy, they will get a short scene that usually ends in a dignity boost, an orgasm, and a Delicateness decrease. See Dominant Sex.

Last updated: 2026-05-17 (Trap Quest Release 16 Version 1)