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	<id>https://wiki.shame.games/index.php?action=history&amp;feed=atom&amp;title=TF_Quest</id>
	<title>TF Quest - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.shame.games/index.php?action=history&amp;feed=atom&amp;title=TF_Quest"/>
	<link rel="alternate" type="text/html" href="https://wiki.shame.games/index.php?title=TF_Quest&amp;action=history"/>
	<updated>2026-06-04T00:41:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=753&amp;oldid=prev</id>
		<title>MG: Added category</title>
		<link rel="alternate" type="text/html" href="https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=753&amp;oldid=prev"/>
		<updated>2026-04-08T18:48:41Z</updated>

		<summary type="html">&lt;p&gt;Added category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:48, 8 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inside the game the player controls the PC by entering text [[Commands|commands]] or clicking links to move and interact with items, containers, enemies and [[NPC|NPCs]](Non Player Characters). During the interactions the player will encounter [[Traps (Trap Quest)|traps]] of various types that will affect the PC in different ways typically resulting in a transformation of some sort. The player must monitor several aspects of their character to avoid negative consequences. Improper care may result in the character [[Fainting (Trap Quest)|fainting]], which resets the dungeon and a number of the player&amp;#039;s physical stats. Fainting too many times will result in a game over.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inside the game the player controls the PC by entering text [[Commands|commands]] or clicking links to move and interact with items, containers, enemies and [[NPC|NPCs]](Non Player Characters). During the interactions the player will encounter [[Traps (Trap Quest)|traps]] of various types that will affect the PC in different ways typically resulting in a transformation of some sort. The player must monitor several aspects of their character to avoid negative consequences. Improper care may result in the character [[Fainting (Trap Quest)|fainting]], which resets the dungeon and a number of the player&amp;#039;s physical stats. Fainting too many times will result in a game over.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Trap &lt;/del&gt;Quest]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TF &lt;/ins&gt;Quest]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>MG</name></author>
	</entry>
	<entry>
		<id>https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=751&amp;oldid=prev</id>
		<title>MG: MG moved page Trap Quest to TF Quest</title>
		<link rel="alternate" type="text/html" href="https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=751&amp;oldid=prev"/>
		<updated>2026-04-08T18:48:07Z</updated>

		<summary type="html">&lt;p&gt;MG moved page &lt;a href=&quot;/index.php/Trap_Quest&quot; class=&quot;mw-redirect&quot; title=&quot;Trap Quest&quot;&gt;Trap Quest&lt;/a&gt; to &lt;a href=&quot;/index.php/TF_Quest&quot; title=&quot;TF Quest&quot;&gt;TF Quest&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:48, 8 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en-GB&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;/table&gt;</summary>
		<author><name>MG</name></author>
	</entry>
	<entry>
		<id>https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=590&amp;oldid=prev</id>
		<title>Aika: /* About Trap Quest */</title>
		<link rel="alternate" type="text/html" href="https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=590&amp;oldid=prev"/>
		<updated>2025-12-07T11:44:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;About Trap Quest&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:44, 7 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[image:TrapQuestLogo1.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[image:TrapQuestLogo1.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=About Trap Quest=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=About Trap Quest=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Trap Quest is an adult text based transformation game created by Aika. The player controls a character who wins the chance to be the first player of a new virtual reality game created by a company called Nintendolls. The game opens with the PC(Player Character) arriving at the Nintendolls facility and being led to a virtual reality chamber by two scantily clad Nintendolls employees. It turns out to be more than the player bargained for after entering the chamber as he is informed that the name of the game is Bimbo Trap Babe Quest and they are trying to turn the PC into a bimbo just like them. If the PC completes the game before being turned into a bimbo then Nintendolls will reward the PC with money based on how many pieces of jewelry they were wearing when they won the game. However, the simulation costs $500,000 to run, and if it is not paid for, the PC will be forced to work for the company for a year. The PC loses immediately after fainting 4 times, although they will lose the game at their next orgasm if they have 0 [[intelligence]]. Fainting also removes the highest value piece of jewelry from the game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Trap Quest is an adult text based transformation game created by Aika. The player controls a character who wins the chance to be the first player of a new virtual reality game created by a company called Nintendolls. The game opens with the PC(Player Character) arriving at the Nintendolls facility and being led to a virtual reality chamber by two scantily clad Nintendolls employees. It turns out to be more than the player bargained for after entering the chamber as he is informed that the name of the game is Bimbo Trap Babe Quest and they are trying to turn the PC into a bimbo just like them. If the PC completes the game before being turned into a bimbo then Nintendolls will reward the PC with money based on how many pieces of jewelry they were wearing when they won the game. However, the simulation costs $500,000 to run, and if it is not paid for, the PC will be forced to work for the company for a year. The PC loses immediately after fainting 4 times, although they will lose the game at their next orgasm if they have 0 [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Intelligence (Trap Quest)|&lt;/ins&gt;intelligence]]. Fainting also removes the highest value piece of jewelry from the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=New Game=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=New Game=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon starting a new game the player is first presented with the game settings. The game settings allow the player to choose several options that will affect how the game looks, and to some degree how it functions. The player may also choose between a normal start, which has the player choose all of the traits of their character and displays the prologue, a quick start which automatically creates a new character with traits based on your previous character and skips the prologue, and a random start with randomized traits and skips the prologue.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon starting a new game the player is first presented with the game settings. The game settings allow the player to choose several options that will affect how the game looks, and to some degree how it functions. The player may also choose between a normal start, which has the player choose all of the traits of their character and displays the prologue, a quick start which automatically creates a new character with traits based on your previous character and skips the prologue, and a random start with randomized traits and skips the prologue.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Aika</name></author>
	</entry>
	<entry>
		<id>https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=589&amp;oldid=prev</id>
		<title>Aika at 11:43, 7 December 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=589&amp;oldid=prev"/>
		<updated>2025-12-07T11:43:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:43, 7 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Trap Quest Wiki was originally a community maintained space where anyone could contribute, and there was a lot of inaccurate information. This wiki is a little more focused on providing accurate (if not always up to date) info on the game. Looking for a page to start on? Try [[The Player (Trap Quest)]] or [[Rooms]]. If you&#039;ve already started playing and cursed items are giving you trouble, you should probably read about the altars in [[BUC]]. If you&#039;re wondering what items would be beneficial to your survival, you may be interested in the [[Items]] page. If you can&#039;t figure out how to navigate the game, check out the [[Commands]] page. Want a quick answer for your questions? Try the [[FAQ (Trap Quest)]]. Want to read all the historic changelists? Go here: [[Changelist (Trap Quest)]]. Have a bug or glitch you&#039;d like to report? Read [https://trapquest.com/bug-reporting/ here].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Trap Quest Wiki was originally a community maintained space where anyone could contribute, and there was a lot of inaccurate information. This wiki is a little more focused on providing accurate (if not always up to date) info on the game. Looking for a page to start on? Try [[The Player (Trap Quest)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|The Player&lt;/ins&gt;]] or [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rooms (Trap Quest)|&lt;/ins&gt;Rooms]]. If you&#039;ve already started playing and cursed items are giving you trouble, you should probably read about the altars in [[BUC]]. If you&#039;re wondering what items would be beneficial to your survival, you may be interested in the [[Items]] page. If you can&#039;t figure out how to navigate the game, check out the [[Commands]] page. Want a quick answer for your questions? Try the [[FAQ (Trap Quest)]]. Want to read all the historic changelists? Go here: [[Changelist (Trap Quest)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Changelist&lt;/ins&gt;]]. Have a bug or glitch you&#039;d like to report? Read [https://trapquest.com/bug-reporting/ here].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=New Game=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=New Game=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon starting a new game the player is first presented with the game settings. The game settings allow the player to choose several options that will affect how the game looks, and to some degree how it functions. The player may also choose between a normal start, which has the player choose all of the traits of their character and displays the prologue, a quick start which automatically creates a new character with traits based on your previous character and skips the prologue, and a random start with randomized traits and skips the prologue.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Upon starting a new game the player is first presented with the game settings. The game settings allow the player to choose several options that will affect how the game looks, and to some degree how it functions. The player may also choose between a normal start, which has the player choose all of the traits of their character and displays the prologue, a quick start which automatically creates a new character with traits based on your previous character and skips the prologue, and a random start with randomized traits and skips the prologue.&amp;lt;/span&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&quot;display: block; text-align: left;&quot;&amp;gt;When choosing a normal start the player has to create their character. The first option is whether the PC should be male or female. Some options and gameplay mechanics are only available to one gender or the other. Next the player can choose a name for the PC or have it selected randomly. Then the player may choose any [[Fetishes|fetishes]] they wish to have during the game. Finally, the player chooses how to allocate any difficulty points obtained from the [[Fetishes|fetishes]] they selected. These can be spent on boosting the player&#039;s main stats or setting a maximum breast and ass size or minimum penis size.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;span style=&quot;display: block; text-align: left;&quot;&amp;gt;When choosing a normal start the player has to create their character. The first option is whether the PC should be male or female. Some options and gameplay mechanics are only available to one gender or the other. Next the player can choose a name for the PC or have it selected randomly. Then the player may choose any [[Fetishes|fetishes]] they wish to have during the game. Finally, the player chooses how to allocate any difficulty points obtained from the [[Fetishes &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Trap Quest)&lt;/ins&gt;|fetishes]] they selected. These can be spent on boosting the player&#039;s main stats or setting a maximum breast and ass size or minimum penis size.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Gameplay=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Gameplay=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inside the game the player controls the PC by entering text [[Commands|commands]] or clicking links to move and interact with items, containers, enemies and [[NPC|NPCs]](Non Player Characters). During the interactions the player will encounter [[traps]] of various types that will affect the PC in different ways typically resulting in a transformation of some sort. The player must monitor several aspects of their character to avoid negative consequences. Improper care may result in the character [[Fainting|fainting]], which resets the dungeon and a number of the player&#039;s physical stats. Fainting too many times will result in a game over.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inside the game the player controls the PC by entering text [[Commands|commands]] or clicking links to move and interact with items, containers, enemies and [[NPC|NPCs]](Non Player Characters). During the interactions the player will encounter [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Traps (Trap Quest)|&lt;/ins&gt;traps]] of various types that will affect the PC in different ways typically resulting in a transformation of some sort. The player must monitor several aspects of their character to avoid negative consequences. Improper care may result in the character [[Fainting &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Trap Quest)&lt;/ins&gt;|fainting]], which resets the dungeon and a number of the player&#039;s physical stats. Fainting too many times will result in a game over.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Trap Quest]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Trap Quest]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Aika</name></author>
	</entry>
	<entry>
		<id>https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=588&amp;oldid=prev</id>
		<title>Aika at 11:42, 7 December 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=588&amp;oldid=prev"/>
		<updated>2025-12-07T11:42:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:42, 7 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Gameplay=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Gameplay=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inside the game the player controls the PC by entering text [[Commands|commands]] or clicking links to move and interact with items, containers, enemies and [[NPC|NPCs]](Non Player Characters). During the interactions the player will encounter [[traps]] of various types that will affect the PC in different ways typically resulting in a transformation of some sort. The player must monitor several aspects of their character to avoid negative consequences. Improper care may result in the character [[Fainting|fainting]], which resets the dungeon and a number of the player&amp;#039;s physical stats. Fainting too many times will result in a game over.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inside the game the player controls the PC by entering text [[Commands|commands]] or clicking links to move and interact with items, containers, enemies and [[NPC|NPCs]](Non Player Characters). During the interactions the player will encounter [[traps]] of various types that will affect the PC in different ways typically resulting in a transformation of some sort. The player must monitor several aspects of their character to avoid negative consequences. Improper care may result in the character [[Fainting|fainting]], which resets the dungeon and a number of the player&amp;#039;s physical stats. Fainting too many times will result in a game over.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Trap Quest]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Aika</name></author>
	</entry>
	<entry>
		<id>https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=6&amp;oldid=prev</id>
		<title>MG: Created Page. Current Version: Trap Quest Release 15 Version 4.2</title>
		<link rel="alternate" type="text/html" href="https://wiki.shame.games/index.php?title=TF_Quest&amp;diff=6&amp;oldid=prev"/>
		<updated>2025-07-13T15:18:48Z</updated>

		<summary type="html">&lt;p&gt;Created Page. Current Version: Trap Quest Release 15 Version 4.2&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Trap Quest Wiki was originally a community maintained space where anyone could contribute, and there was a lot of inaccurate information. This wiki is a little more focused on providing accurate (if not always up to date) info on the game. Looking for a page to start on? Try [[The Player (Trap Quest)]] or [[Rooms]]. If you&amp;#039;ve already started playing and cursed items are giving you trouble, you should probably read about the altars in [[BUC]]. If you&amp;#039;re wondering what items would be beneficial to your survival, you may be interested in the [[Items]] page. If you can&amp;#039;t figure out how to navigate the game, check out the [[Commands]] page. Want a quick answer for your questions? Try the [[FAQ (Trap Quest)]]. Want to read all the historic changelists? Go here: [[Changelist (Trap Quest)]]. Have a bug or glitch you&amp;#039;d like to report? Read [https://trapquest.com/bug-reporting/ here].&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[image:TrapQuestLogo1.png|center]]&lt;br /&gt;
=About Trap Quest=&lt;br /&gt;
Trap Quest is an adult text based transformation game created by Aika. The player controls a character who wins the chance to be the first player of a new virtual reality game created by a company called Nintendolls. The game opens with the PC(Player Character) arriving at the Nintendolls facility and being led to a virtual reality chamber by two scantily clad Nintendolls employees. It turns out to be more than the player bargained for after entering the chamber as he is informed that the name of the game is Bimbo Trap Babe Quest and they are trying to turn the PC into a bimbo just like them. If the PC completes the game before being turned into a bimbo then Nintendolls will reward the PC with money based on how many pieces of jewelry they were wearing when they won the game. However, the simulation costs $500,000 to run, and if it is not paid for, the PC will be forced to work for the company for a year. The PC loses immediately after fainting 4 times, although they will lose the game at their next orgasm if they have 0 [[intelligence]]. Fainting also removes the highest value piece of jewelry from the game.&lt;br /&gt;
=New Game=&lt;br /&gt;
Upon starting a new game the player is first presented with the game settings. The game settings allow the player to choose several options that will affect how the game looks, and to some degree how it functions. The player may also choose between a normal start, which has the player choose all of the traits of their character and displays the prologue, a quick start which automatically creates a new character with traits based on your previous character and skips the prologue, and a random start with randomized traits and skips the prologue.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;display: block; text-align: left;&amp;quot;&amp;gt;When choosing a normal start the player has to create their character. The first option is whether the PC should be male or female. Some options and gameplay mechanics are only available to one gender or the other. Next the player can choose a name for the PC or have it selected randomly. Then the player may choose any [[Fetishes|fetishes]] they wish to have during the game. Finally, the player chooses how to allocate any difficulty points obtained from the [[Fetishes|fetishes]] they selected. These can be spent on boosting the player&amp;#039;s main stats or setting a maximum breast and ass size or minimum penis size.&lt;br /&gt;
=Gameplay=&lt;br /&gt;
Inside the game the player controls the PC by entering text [[Commands|commands]] or clicking links to move and interact with items, containers, enemies and [[NPC|NPCs]](Non Player Characters). During the interactions the player will encounter [[traps]] of various types that will affect the PC in different ways typically resulting in a transformation of some sort. The player must monitor several aspects of their character to avoid negative consequences. Improper care may result in the character [[Fainting|fainting]], which resets the dungeon and a number of the player&amp;#039;s physical stats. Fainting too many times will result in a game over.&lt;/div&gt;</summary>
		<author><name>MG</name></author>
	</entry>
</feed>