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	<id>https://wiki.shame.games/index.php?action=history&amp;feed=atom&amp;title=Dexterity_%28Trap_Quest%29</id>
	<title>Dexterity (Trap Quest) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.shame.games/index.php?action=history&amp;feed=atom&amp;title=Dexterity_%28Trap_Quest%29"/>
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	<updated>2026-06-04T00:41:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.shame.games/index.php?title=Dexterity_(Trap_Quest)&amp;diff=565&amp;oldid=prev</id>
		<title>MG: Added version tag, category</title>
		<link rel="alternate" type="text/html" href="https://wiki.shame.games/index.php?title=Dexterity_(Trap_Quest)&amp;diff=565&amp;oldid=prev"/>
		<updated>2025-11-18T18:31:17Z</updated>

		<summary type="html">&lt;p&gt;Added version tag, category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:31, 18 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Avoiding triggering a pressure plate trap in the dungeon when crawling.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Avoiding triggering a pressure plate trap in the dungeon when crawling.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** When crawling over a pressure plate trap, a successful dexterity roll prevents it triggering.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** When crawling over a pressure plate trap, a successful dexterity roll prevents it triggering.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Last Updated|version=Trap Quest Release 15 Version 5.2}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Trap Quest Player Stats]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>MG</name></author>
	</entry>
	<entry>
		<id>https://wiki.shame.games/index.php?title=Dexterity_(Trap_Quest)&amp;diff=549&amp;oldid=prev</id>
		<title>Aika: Created page with &quot;Dexterity is one of the main beneficial stats of the player. Mainly used for defensive purposes, it improves your chance to dodge monsters&#039; attacks and avoid traps that you activate. It also contributes to how likely you are to trip over. Without bonuses, dexterity starts at 7 (female players start with 1 additional dexterity).  ==Phrase Meanings==   The phrase in the status bar corresponds to the following values:  * Stiff: 1 to 4 * Sluggish: 5 to 9 * Limber: 10 to 14 *...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.shame.games/index.php?title=Dexterity_(Trap_Quest)&amp;diff=549&amp;oldid=prev"/>
		<updated>2025-11-18T11:05:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Dexterity is one of the main beneficial stats of the player. Mainly used for defensive purposes, it improves your chance to dodge monsters&amp;#039; attacks and avoid traps that you activate. It also contributes to how likely you are to trip over. Without bonuses, dexterity starts at 7 (female players start with 1 additional dexterity).  ==Phrase Meanings==   The phrase in the status bar corresponds to the following values:  * Stiff: 1 to 4 * Sluggish: 5 to 9 * Limber: 10 to 14 *...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Dexterity is one of the main beneficial stats of the player. Mainly used for defensive purposes, it improves your chance to dodge monsters&amp;#039; attacks and avoid traps that you activate. It also contributes to how likely you are to trip over. Without bonuses, dexterity starts at 7 (female players start with 1 additional dexterity).&lt;br /&gt;
&lt;br /&gt;
==Phrase Meanings== &lt;br /&gt;
&lt;br /&gt;
The phrase in the status bar corresponds to the following values:&lt;br /&gt;
&lt;br /&gt;
* Stiff: 1 to 4&lt;br /&gt;
* Sluggish: 5 to 9&lt;br /&gt;
* Limber: 10 to 14&lt;br /&gt;
* Flexible: 15 to 19&lt;br /&gt;
* Acrobat: 20 to 24&lt;br /&gt;
* Superhuman: 25 to 29&lt;br /&gt;
* Samus Aran: 30&lt;br /&gt;
&lt;br /&gt;
==Influences== &lt;br /&gt;
&lt;br /&gt;
This is the main important stuff that you need dexterity to perform well at. &lt;br /&gt;
&lt;br /&gt;
* Avoiding or reducing the effect of monsters&amp;#039; attacks.&lt;br /&gt;
** Most monsters will make rolls against your dexterity when trying to damage you, trip you over, and so on. A high dexterity gives you a better chance of taking reduced damage and staying on your feet.&lt;br /&gt;
* Dodging triggered traps such as the make up pad trap and magic dust trap.&lt;br /&gt;
** The trap rolls against your dexterity with a random number (for example between 8 and 20) to hit you.&lt;br /&gt;
* Escaping traps, for example pulling out ass hook traps.&lt;br /&gt;
** For example, with ass hook traps, the minimum chance of success is 33%, but if you have less than 6 dexterity it is impossible.&lt;br /&gt;
* Leaving a room with unfriendly monsters in it (when standing).&lt;br /&gt;
** In most cases, a random number from the dexterity of the player to double the difficulty of the monster must be higher than the difficulty of the monster.&lt;br /&gt;
* Preventing drinks from spilling when you fall over.&lt;br /&gt;
** Whenever you go from standing to kneeling with an open topped container in your hand (and you didn&amp;#039;t kneel on purpose), you roll with your dexterity in order to not spill the drink.&lt;br /&gt;
* Avoiding tripping over your own [[Hair Length|hair]].&lt;br /&gt;
** If you have extremely long hair, you can trip over it every turn if you roll poorly on dexterity.&lt;br /&gt;
* Avoiding triggering a sticky mud trap in the woods / slippery floor in the hotel.&lt;br /&gt;
** When walking over some sticky mud, you must succeed a dexterity roll to avoid tripping over and triggering the trap.&lt;br /&gt;
* Avoiding triggering a pressure plate trap in the dungeon when crawling.&lt;br /&gt;
** When crawling over a pressure plate trap, a successful dexterity roll prevents it triggering.&lt;/div&gt;</summary>
		<author><name>Aika</name></author>
	</entry>
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